Wargame GIS Engine
 
 

Wargame GIS Engine provides the core GIS and game interface functionalities essential for building advanced wargame applications.

Using the engine I developed, I also created a Wargame Server and Client application, closely resembling War Atlas in defining key battlefield elements such as:

  • Red and Blue units, their initial positions, and strategic roles.
  • Referee and commanders/players, each with defined authorities over units.
  • Visibility mechanics, ensuring each player sees only what is available based on intelligence data.

The LAN-based Wargame application allows each player to operate from their own networked station, ensuring realistic multiplayer engagement.

Primary Objectives of Wargame Software:

  • Evaluating military students through test-based scenarios.
  • Assessing commanders in simulated warfare conditions.
  • Optimizing battle strategies, identifying weaknesses, and refining plans before real-world execution.

By combining precision, strategic depth, and immersive simulation, Wargame GIS Engine serves as a powerful tool for military training, tactical analysis, and operational planning.




 
  Mehran Hoodeh, WarGame Logo